Research Terms
Graphic Design International Trade and Business International Finance Computer Security Computer Technology Educational Planning Educational Technology Computer Assisted Instruction Developing and Underdeveloped Countries Advanced Technology Imaging Technology
Industries
Military IT Banking Digital Media Microelectronics & Computer Products Modeling, Simulation, & Training (MST) Software & Computer Systems Design Wholesale Trade & Transportation
· Metcalf, D., Graffeo, C., & Read, L. (2011). Fundamental Design Elements of Pervasive Games for Blended Learning. In Kitchenham, A. (Ed.), Blended and Mobile Learning across Disciplines: Models for Implementation. Hershey, PA: IGI Global.
· Lazzara, E., Weaver, S., Graffeo, C., Metcalf, D., & Salas, E. (2010). Developing a tool to enhance decision making skills in the PMESII typology. In Proceedings of the Interservice/Industry Training, Simulation & Education Conference (I/ITSEC) 2010. Orlando, FL.
· Lazzara, E., Salas, E., Metcalf, D., Graffeo, C., Weaver, S., Heyne, K., & Kramer, W. (2010). Translating science into practice: Developing a decision making training tool. In Schmorrow, D. & Nicholson, D. (Eds.), Advances in Cross-Cultural Decision Making. Boca Raton, FL: CRC Press.
· Metcalf, D., Raasch, S. & Graffeo, C. (2010). DAU CardSim: Paper prototyping an acquisitions card game. In Cannon-Bowers, J. & Bowers, C. (Eds.), Serious game design and development: Technologies for training and learning. Hershey, PA: IGI Global.
· Metcalf, D., & Rogers, D. (2010). Contextual learning and memory retention: The use of near field communications, QR codes, QBIC, and the spacing effect in location based learning. In Goh, T.T. (Ed.), Multiplatform e-learning systems and technologies: Mobile devices for ubiquitous ICT-based education. Hershey, PA: IGI Global.
· Metcalf, D., Hamilton, H. & Graffeo, C. (Eds.). (2009). Proceedings of the 8th World Conference on Mobile and Contextual Learning (mLearn 2009). Orlando, FL: University of Central Florida Press.
· Metcalf, D., Rogers, D., Brown, J., & Salas, E. (2008) “On-the-Spot Learning: Coming Soon to Your Location?” Ergonomics in Design: The Quarterly of Human Factors Applications.
· Metcalf, D., Milrad, M., Cheek, D., Raasch, S., & Hamilton, A. (2008). My Sports Pulse: Increasing student interest in STEM disciplines through sports themes , games and mobile technologies. Proceedings of the IEEE International Conference on "Wireless, Mobile and Ubiquitous Technologies in Education (WMUTE 2008) ", held in Beijing, China, March 23-26, 2008.
· “Technology Mediated Learning: Simulation, Mobile, Collaboration, Wikis, Blogs, and More Next Generation Solutions.” (2008) Wharton Business School.
· Brown, J. Metcalf, D. Rogers, D (2008) “Location Based Learning.” Mobile 360 Report. ELearning Guild.
· Metcalf, D. Rogers,D (2008) “The Convergence of Mobile Technology & Clinical Research” ACRP Monitor (Association of Clinical Research Professionals) August 2008.
· Brown, J. Metcalf,D. (2007) “Mobile Learning.” Mobile 360 Report. ELearning Guild.
· Fiore, S., Metcalf, D.S. & McDaniel, R. (2007). "Theoretical foundations of experiential learning." The Handbook of Experiential Learning. Ed. Mel Silberman. San Francisco: Pfieffer.
· Metcalf, D.S. (2006). mLearning: Mobile Learning and Performance in the Palm of your Hand Amherst, MA: HRD Press.
· Metcalf, D.S. (2005). "Operational Excellence and Next Generation Blended Learning." Rants, Raves, and Reflections on Learning. Editor, Elliott Masie. (contributing author).
· Bielawski, L. & Metcalf, D.S. (2005). Blended eLearning: Integrating Knowledge, Performance Support, and Online Learning. Enterprise-class Edition. Amherst, MA: HRD Press. 2nd edition.
· Bielawski, L. & Metcalf, D.S. (2005). Blended eLearning: Integrating Knowledge, Performance Support, and Online Learning. Amherst, MA: HRD Press.
· Littman, M. (2002). Building Broadband Networks.. Boca Raton, FL: CRC Press. (Technical illustrator and editor).
· Metcalf, D.S. (2005). "Stolen Moments for Learning: mLearning." eLearning Developer's Journal, March 2002.
· Metcalf, D.S. (2002). "Voice-based eLearning." Online Learning Magazine, February 2002.
· Editorial staff "Pocket-sized Lessons." Online Learning Magazine, July/August 2001. (Primary interview)
· Metcalf, D.S. (1999). "Using Audio and Video on the Web for Training." The ASTD Handbook of Training Design and Delivery : A Comprehensive Guide to Creating and Delivering Training Programs-Instructor-Led, Computer-Based, or Self-Directed. George M. Piskurich (ed). NY, NY: McGraw Hill. (contributing author).
· Metcalf, D.S. (1999). "9 Tips for Developing Web-Based Training on a Budget" (pg.14) and "Get the Most from CBT with a CD-ROM/Web Hybrid" (pg.27). Lessons Learned in Online Learning. Dave Zielinski (ed). Minneapolis, MN: Lakewood Books. (contributing author).
· Metcalf, D.S. (1998). "Lecture Lives! A Time-Honored Training Tool Thrives Online." Technology for Learning. February, 1998.
· Metcalf, D.S. (1998). "The Internet Classroom: Here's a Side-By-Side Look at the Software." Technology for Learning. January, 1998
· Metcalf, D.S. (1997). "WebCD." Technology for Learning. August, 1997.
· Metcalf, D.S. (1997). "9 Tips for Developing Web-Based Training on a Budget." Technology for Learning. July, 1997.
· Metcalf, D.S. (1997). "The Web Interactive Training Project at Kennedy Space Center." Reedited and reprinted. Journal of Interactive Instructional Technology. Summer, 1997.
· Metcalf, D.S. (1997). "The Web Interactive Training Project at Kennedy Space Center." Multimedia and Internet Training Newsletter. March, 1997.
· Levin, J. C., Eaton, M. & Metcalf, D. S. (1996). "Internet Learning Systems." IEEE Southcon conference proceedings. July, 1996, (co-authored).
· Metcalf, D.S. (1996). "Graphic Design Suites." NADTP Journal. September, 1996.
· Metcalf, D.S. (1996). "A Guide to Digital Video Capture and Storage." NADTP Journal. July, 1996.
· Metcalf, D.S. (1995). "Automated Catalog Publishing." NADTP Journal. September, 1995.
· Metcalf, D.S. (1995). "Image Database Technology." NADTP Journal. June, 1995.
· Metcalf, D.S. (1995). "Special Effects Software." NADTP Journal. May, 1995.
· Metcalf, D.S. (1995). "Multimedia Animation on the Desktop." Multimedia and Publishing Journal. April, 1995.
· Metcalf, D.S. (1995). "The Electronic Document." NADTP Journal. March, 1995.
· Metcalf, D.S. (1994). "The Digital Palette: A world of DTP painting software." NADTP Journal. December, 1994.
· Metcalf, D.S. (1994). "Expanding Your Presentation Frontiers." NADTP Journal. October, 1994.
· Metcalf, D.S. (1994). "The Quest for the Multimedia Grail." NADTP Journal. July, 1994.
· Metcalf, D.S. (1993). "Advertising in the Electronic Age." NADTP Journal. July, 1993.
· Metcalf, D.S. (1993). "Design 101." NADTP Journal. July, 1993.
· Metcalf, D.S. (1992). "Real World." High Color Magazine case study column. Sept/Oct 1992.
· Metcalf, D.S. (1991-2). "Technically Speaking." Association Publishing Magazine bi-monthly column. October 1991-March 1992.
ELearning Guild, Member; 2000 - present
IDC Mobile Advisory Council, Board of Advisors; 2000 - present
CLO Business Intelligence Board, Board of Advisors; 2000 - present
Masie Center eLearning Consortium, Member; 2000 - present
Gaming and Simulation On-Ramp Committee, Board of Advisors; 2000 - 2005
American Society for Training and Development (ASTD), Member; 2000 - present
National Defense Industrial Association (NDIA), Member; 2000 - present
Society for Applied Research in Memory and Cognition (SARMAC), Member; 2000 - 2005
Moderator, Panel: "Pedagogy and Games." Tremaine, R. and Metcalf, D.S. "Simulations for Learning: DAU Case Study.", Innovations in eLearning - George Mason University; 2007 - 2007
"Mobile Learning Panel.", Distance Learning - University of Wisconsin; 2006 - 2006
Panelist: "Angel Investing", The Association of Alumni and Alumnae of MIT, MIT/UCF Entrepreneurship Live; 2005 - 2005
"Taking Learning to the Next Level: Implementing Mobile Learning Solution," "mLearning Case Studies: The Next Wave in Mobile Content," "Mobile Learning in the Air" , Training 2004 Fall/Online Learning; 2004 - 2004
mLearning and mLearning Expo panels, Training 2004; 2004 - 2004
Advisory Board Member and Panelist Topics: "Lessons in Learner Engagement" and "Knowledge Management", TechLearn 2003; 2003 - 2003
"Emerging Trends in Education" - Panel, Economic Development Commission Summit 2001. Melbourne Beach; 2001 - 2001
"Award-winning eLearning- Review of Year 2000 winners in the Brandon Hall Online Learning Awards" , Online Learning 2000; 2000 - 2000
ASTD Handbook of Training Design and Delivery Authors' Breakfast session, ASTD 2000; 2000 - 2000
Asynchronous WBT, CEdMA National Conference Aptos; 1999 - 1999
Designing Alternate Reality Games (ARGs) for Learning; E-Learning Guild Annual Gathering; E-Learning Guild ; 2009
mLearning Case Studies: The Next Generation in Mobile Content; mLearning ; 2008
State of Simulation and Gaming; Training Tech Solutions; 2009
Dreamcorp ARG Deconstructed; Masie Learning 2008 Conference; Masie; 2008
Mobile Learning As Part of Your Blended Strategy; Mobile 360 Report; ELearning Guild; 2008
Learning for the New Mobile Society; Petroskills 2008; Petroskills; 2008
State of Simulation and Gaming; Training Tech Solutions; 2007
mLearning: Learning for the New Learning Society; Academic Impressions Conference; 2007
"Pedagogy and Games." Tremaine, R. and Metcalf, D.S. "Simulations for Learning: DAU Case Study."; Innovations in eLearning; George Mason University; 2007
Simulation and Games; Price Waterhouse Coopers Learning Seminar Series; Price Waterhouse Coopers; 2007
Real-world mLearning Examples; Tyco Learning Technology Summit; Tyco; 2007
CLO Institute "Emerging Learning Technologies."; Learning Supplier Summit; 2007
mLearning Innovations; Webinar; Academic Impressions; 2007
"Real-world mLearning," "State of the Industry in Simulation and Gaming,"; Training 2007; Serious Games and Simulation; 2007
mLearning for International; RWD International Sales Conference; RWD; 2007
"Learning for the New Mobile Society," and "ISD for mLearning."; mLearning in Higher Education; Academic Impressions; 2006
mLearning; OnlineEduca; 2006
ISD for mLearning; DevLearn; 2006
ISD for mLearning; AdobeMAX 2006; Adobe; 2006
Real-World mLearning," "Blended Learning."; Training Solutions; 2006
Renaissance mLearning; mLearning ; 2006
Next Generation Collaborative Simulation; TechLearn; 2006
"Learning for the New Mobile Society," "Mobile Learning Panel."; Distance Learning 2006; University of Wisconsin; 2006
mLearning: A Manager's Perspective; Training Director's Forum; 2006
Big Ideas in Mobile Learning Workshop Proceedings; University of Nottingham; 2006
Next Generation Blended Learning; Blended Learning Online Forum; 2006
"ISD for mLearning," "Learning Technology Innovations: Mobile, Wikis, Podcasts and More...," "mLearning: a management view"; Learning Management Summit and eLearning Guild Annual Gathering; Learning Management and eLearning Guild; 2006
"mLearning," "State of the Industry in Simulation and Gaming"; Training 2006; Training Conference; 2006
The Speed to Competency: Developing People, Building Capabilities; CLO Symposium EMEA; 2005
Acceptance of 3 mLearning and 1 Operational Excellence presentations; Training 2005; Training Conference; 2005
Designing and Managing Learning for the Global Audience; Worldwide Online Presentation.; Corporate University Xchange; 2005
Globalization: Design and Management Techniques; Intel's Future of Learning ; Intel; 2005
Panelist: "Angel Investing"; The Association of Alumni and Alumnae of MIT, MIT/UCF Entrepreneurship Live; 2005
M-learning: Blending Mobile Into Your E-learning Strategy; Training Director's Forum; 2005
Aligning the Learning Organization with Business Performance; International Society for Performance Improvement (ISPI); 2005
Operational Excellence and Next Generation Blended Learning: Transformational Strategy for Measuring Performance; SAP Education InfoDay - Lecture Series on Learning Industry Trends; SAP; 2005
Authority in the Workplace, a Biblical Perspective; Jobs Partnership Program; 2005
Operational Excellence and Next Generation Blended Learning: Transformational Strategy for Measuring Performance; SAP Education Life Sciences InfoDay - Lecture Series on Learning Industry Trends; SAP; 2005
OnlineEduca; The Future of Learning, Mobile Learning; 2004
Advisory Board Member, Next Horizons Track Chairman and Featured Speaker: "Using Blended Learning to Achieve Operational Excellence," "The Future of Mobile Learning" and "Outsourcing Learning?: A blended learning management approach to supplier, partner and employee management"; TechLearn; 2004
Learning Outsourcing Assessment; ASTD Outsourcing Conference; American Society for Training and Development (ASTD); 2004
. "ROI and More: Using the Right Metrics and Measurements to Support e-Learning Initiatives," "Augmented Reality: Simulations Meet the Real World"; eLearning Guild Producer Conference and Expo; ELearning Guild; 2004
"Taking Learning to the Next Level: Implementing Mobile Learning Solution," "mLearning Case Studies: The Next Wave in Mobile Content," "Mobile Learning in the Air" panel and "Outsourcing Learning: A Blended Learning Management Approach"; Training 2004 Fall/Online Learning; Training Conference; 2004
mLearning and mLearning Expo panels; Training 2004; Training Conference; 2004
The Future of Learning Systems Integration; CLO Symposium; 2004
Advisory Board Member and Panelist Topics: "Lessons in Learner Engagement"; "Knowledge Management"; TechLearn; 2003
"mLearning: Blending Mobile Into Your eLearning Strategy"; "Defining Your Blended Learning Strategy: The Convergence of Technology, Process and Methods"; Online Learning; 2003
"m-Learning: an Instructional Designer's View" Plenary session and "How to Design and Integrate Blended Learning" Workshop with Rita O'Connor, Roche Diagnostics; eLearning Instructional Design Symposium; 2003
Defining Your Blended Learning Strategy: The Convergence of Learning, Performance, and Knowledge; Training Director's Forum; 2003
Blended Learning and Beyond: Technology, Mobility, and Learning Meet; ASCUE ; 2003
Blended eLearning : Online Learning, Performance Support, and Knowledge Management; Learning and Training Week 2003; 2003
Defining Your Blended Learning Strategy: The Convergence of Technology, Process and Methods; Training 2003; Training Conference; 2003
mLearning: Real Examples and Resources for Mobile Learning; ASTD Techknowledge; 2003
FSRI joint paper on "FSRI Advanced Learning Environment for Aerospace Education."; I/ITSEC; 2002
mLearning: Mobile Learning and Performance Support; eLearning Guild Annual Conference; ELearning Guild; 2002
"ISD for mLearning," "Learning Technology Innovations: Mobile, Wikis, Podcasts and More..."; eLearning Guild Annual Gathering; ELearning Guild; 2007
"Innovations in Learning, Real-world mLearning."; OnlineEduca; 2005
Advisory Board Member - Blended eLearning and Simulation & Performance Support; TechLearn; 2002
"mLearning: Learning Anywhere"; "Defining Your Blended Learning Strategy: The Convergence of Technology, Process and Methods"; Online Learning; 2002
Aviation Industry CBT Committee (AICC) Annual Meeting; Mobile eLearning Solutions; 2002
Building a Business Case for eLearning; InformationWeek CIO Forum; Information Week; 2002
Joint presentation with Tom King of Macromedia. Topic: "Mobile eLearning Solutions"; Training 2002; Training Conference; 2002
Real World Wireless eLearning; Online Learning Europe 2002; 2002
Wireless eLearning Solutions for Aerospace; eLearning for Aerospace 2002; 2002
: "No Plug-ins, No Problem: Media-Rich Web-Based Training Without Plug-ins"; "Wireless eLearning: Learning Anywhere"; Online Learning 2001; 2001
Combining WBT and Wireless eLearning; Computer Training World; 2001
Wireless Diagnostics and eLearning; Technical Diagnostics Knowledge Management (TDKM) Conference; 2001
Wireless eLearning: Performance in the Palm of Your Hand; Online Learning Asia; 2001
An Audience of One: Personalized, just-in-time learning; Drug Information Association; 2001
Wireless eLearning; Training 2001; Training Conference; 2001
3Com University Blended Testing Strategies: Creating and Delivering an Online Certification Program; Results 2001; 2001
Wireless eLearning: the European Advantage; Online Learning Europe; 2001
Overview of eLearning; Roche Pharmaceutical Training Summit; 2001
"Wireless eLearning" and "Developing Media-Rich WBT Without Plug-ins"; Web-Based Training Producer; 2001
'Wireless Technology: Information in the Palm of Your Hand" and "Wireless Access to Information Systems; InfoProducer ; 2000
Pennzoil Quaker State Case Study: SAP Rollout Using Synchronous eLearning; Centra Summit; 2000
Improving Employee Retention and Productivity Through eLearning and Performance Support; ACTERNA Network Optimization 2000; ACTERNA; 2000
Wireless eLearning; TechLearn; 2000
"No Plug-ins, No Problem: Media-Rich Web-Based Training Without Plug-ins" and "Award-winning eLearning- Review of Year 2000 winners in the Brandon Hall Online Learning Awards" - Panel.; Online Learning 2000; 2000
"eLearning for Large-Scale Systems" and "Applying a Blended Learning Solution"; Computer Training World; 2000
"International Deployment of WBT" and "Developing Media-Rich WBT Without Plug-ins"; Web-Based Training Producer; 2000
"Authoring Tools" (Co-presented with Brandon Hall) and "So Much Content, So Little Bandwidth" Facilitator; TechLearn 99; 1999
Global Training, Testing and Credentialing Systems; New Media Instructional Design Symposium; 1999
Providing a Complete e-Learning Solution; Online Learning 99; 1999
Test Item Creation and Analysis; Autodesk Exam Board Meeting; 1999
Using Technology to Facilitate Distance and Adult Learning: Internet Training, Without Panic or Anxiety; Certified Medical Representatives Institute; 1999
Global Training, Testing and Credentialing Solutions; TechLearn 98; 1998
Lessons Learned in WBT Development: CertificationNet and KSC WIT; Online Learning 98; 1998
Certification and Testing Today; CEdMA National Conference & ITTA's Strategies for Success '98; CEdMA & ITTA; 1998
"Lessons Learned in Web-Based Training Delivery," "How to Successfully Implement a Multimedia-Based Training Programme in Your Organisation" (conference proceedings only); ABF Multimedia-Based Training; 1998
Lessons Learned in Web/CD Hybrid Development; ASTD/SALT Orlando Multimedia 98; ASTD and SALT ; 1998
The Web Interactive Training Project at Kennedy Space Center; Technology-Assisted Learning; 1997
Lessons Learned in Web-Based Training Development: A Case Study of the WIT Project at KSC; TechLearn; 1997
Using Interactive Multimedia to Deliver Training Online; Implementation Strategies for Web-Based Training and Performance Support; 1997
The Web Interactive Training Project at Kennedy Space Center; SALT Orlando Multimedia 97; SALT; 1997
WebCD: A Model for CD-ROM Authoring Development with Internet Integrated Data; AusWeb96; 1996
Software Design Programs; The PreShow; 1996
Web Interactive Training (WIT): New delivery mechanisms for remote training at Kennedy Space Center; VI Congreso Internacional: Technologia y Educacion a Distancia; 1995
I-NET Multimedia Information eXchange: A continuing study; Computing in Aerospace 10; 1995
"Practical Applications of Multimedia Technology," "Windows Publishing"; CONCEPPTS '95; 1995
I-NET Multimedia Information eXchange; MULTICOMM '94; 1994
I-NET Multimedia Information eXchange (MIX). (conference proceeding only); MHVR '94: Multimedia Hypermedia and Virtual Reality; 1994
"Multimedia- Windows Style," "Point, Counterpoint- Windows Prepress"; CONCEPTS '94; 1994
Software Design Tools for Art Directors; The NYC Art Directors Club; 1993
Introduction to Multimedia; Windows World '93/COMDEX; 1993
"Graphic Design with Windows," "Color Prepress," "Windows Multimedia"; National Computer Graphics Assoc; 1993
"Graphic Design with Windows," "Color Prepress"; National Computer Graphics Assoc.; 1992
The Computerized Ad Agency; The 8th annual Computer Graphics Show; 1992
Graphic Design with Windows; National Computer Graphics Assoc.; 1991
Non-Exclusive Royalty-Free Copyright License Agreement available for review prior to license agreement term consent under "Downloads" below.
Researchers at the University of Central Florida have developed an educational training cards about COVID-19 and ways to stay safe from the disease. The deck of 52 cards provides key information including how the disease spreads and CDC-recommended instructions for preventing and transmitting the disease (such as social distancing, hand washing and wearing a mask). The cards can also provide instructions about the proper care and use of personal protective equipment (PPE). Together, the cards encourage users to accurately select the most appropriate preventative measures, recall and apply individual steps in sequential order, increase dexterity and recall speed under simulated stress. They also offer ways to cooperate with others in a team environment and to comprehend and follow verbal instructions from teammates.
Technical Details: Card text is sourced from the following, as listed/cited on the cards: US Centers for Disease Control and Prevention (CDC), UCF, and CNBC (in order of percentage of use). The flexible game framework allows for expansion and rapid changes to serve new audiences and reflect new procedures, treatments and unique situations.
UCF is committed to enabling the broad distribution of products and technologies that may be useful for the prevention, diagnosis, treatment, and containment of COVID-19 infection and protection of healthcare workers during the COVID-19 pandemic. UCF is implementing technology licensing strategies that are consistent with the COVID-19 Technology Access Framework established by Stanford University, Harvard University, and the Massachusetts Institute of Technology, and the COVID-19 Licensing Guidelines endorsed by the Association of University Technology Managers (AUTM).